Rhythm gunfight · zero luck

SHOOT.
BLOCK.
RELOAD.

Every beat, you and your opponent move at the same instant — neither of you sees the other's choice first. No aim, no RNG, no lag advantage. The only thing that wins is reading the person across from you.

  duels fought
Gameplay loop
01

Three moves.
One mind game.

Reload
Gain a round — but you're wide open while you do it. Three clean reloads in a row arms the bazooka.
Shoot
Spend a round, deal a hit. Useless if you're empty, wasted if they block. Timing it is the whole art.
Block
Raise the wall and eat their shot — but a block gains you nothing. Hide behind it too long and you lose the race.

The bazooka is the only power you unlock — two damage, unblockable, earned by discipline, never bought. Same tools for everyone. The gap between players is pure skill.

02

The climb.

01
ROOKIE
The Hallway — enclosed, lit, safe. Something waits.
Nobody watching
02
DUELIST
Forest Swamp — wet, low, rotting. Something waits.
Shapes in the trees
03
SHARPSHOOTER
The Void Lane — walls gone, a bad step is death. Something waits.
Distant lights
04
VETERAN
Cyberpunk — neon, rain, verticality. Something waits.
Drones & screens
05
ELITE
Artillery Base — concrete, hard light, real steel. Something waits.
Uniformed ranks
06
CHAMPION
Street Arena — chain-link, noise, no rules. Something waits.
A screaming crowd
07
LEGEND
The Champion's Gate — marble, gold, myth. You already know what waits.
A coliseum

You don't pick a map. You arrive at the next one by winning. Every rank is a new place and a new face — and the room gets louder the higher you go. Seven stations stand between the empty hallway and the coliseum. Nobody's told you who's waiting in them.

03

Earn it.
Wear it.

Duel Credits are what you win. Take matches, climb ranks, clear seasons — they stack up in your wallet.

Spend them on flex, never on force: ring skins, hit markers, titles under your name. Nothing you buy touches the fight. A bought skin and an earned one shoot exactly the same.

Buying Credits with card arrives alongside real-time multiplayer. Until then, every Credit is earned in the arena.

What Credits buy
Ring skinsHit markersNamed titles Win emotesSeason trackFounder badge
What they never buy
Damage Rank Any edge

Get the launch signal.

One message when real-time multiplayer goes live. No noise.